The purpose of this information is to assist in keeping you and your family safe, happy and purposeful during the remote schooling phase of learning at Kingscliff High School. This is a time of change and uncertainty and we understand that this is a challenging time in the world and there will always be difficulties when exploring new systems and processes.
We encourage parents/carers to talk with your young person/child about the importance of getting information from trusted sources like government websites and draw their attention to the facts around the outbreak rather than the media coverage. It is highly probable that your child will display a range of emotions during this time. It is important that you support them to express their emotions so they feel listened to and validated.
Our Kingscliff High School Welfare team is available to consult via email. The Wellbeing Team consists of the Head Teacher Welfare, Wellbeing Coordinator, Learning and Support Teachers, Year Advisers, the Aboriginal Education Officer, School Counsellors and School Learning and Support Officers.
All of these staff members listed will be making regular outreach calls to families during these unprecedent times to check in on wellbeing and learning. The hours of communication with school staff are from 8.45am until 3.15pm.
Year Advisers play a critical role in supporting the wellbeing of our students at Kingscliff High School. They have each set up a Google Classroom so that contact can be made between students and their relevant peers and Year Adviser. This is a communication forum for messages and announcements for specific year groups. Some Year advisers are also taking on mini challenges and activities within their year group. Please get your young person/child linked into their year groups on google classrooms. Kim Rodenburg, our Wellbeing Coordinator, runs many of our successful intervention programs for wellbeing at Kingscliff High School, she will also be managing a google classroom for students from Years 7-12 with relevant and engaging stimulus materials.